Discover a nail-biting tale of abduction and isolation, where every second counts
Help a trapped man survive his terrifying ordeal in innovative pixel-art adventure STAY, coming to Xbox One, PC and Mac
PQube (London, UK) January 19, 2018 – What would you do if a stranger’s fate rested in your fingertips? And how would you cope if every second could be the difference between life and death? New graphic adventure STAY is set to ask those very questions this spring when it launches on Xbox One, PC and Mac.
Developed by award-winning Spanish indie studio Appnormals Team, STAY is the story of Quinn: A therapist who wakes up alone and locked in a strange room with nothing of note save for a computer hooked up to an internet chat room. That chat room has one other member: You. As Quinn’s only contact with the outside world, you become his single ray of hope. Your choices – and your timeliness when it comes to responding to his requests – will single-handedly shape his escape efforts… or lead him down the path to an untimely end.
Quinn is on edge, and so every response matters. Prove yourself a compassionate ally and he’ll learn to trust you and share his findings and deepest thoughts. Fail, and his emotions may work against you
Featuring 24 chapters, seven different endings, dozens of potential deaths and entire webs of conversation, STAY is designed to be replayed multiple times. Explore different rooms and unearth hidden secrets in subsequent playthroughs to piece together the full story.
Webcams enable you to spy on Quinn, letting you see both his reactions to your comments and his actions while Away From Keyboard. Pick up on his lies and use that knowledge to your advantage.
Help Quinn get the better of the conundrums he encounters inside his prison by taking direct control of his actions during puzzle sections.
[Twitter] https://www.twitter.com/stay_the_game STAY assets can be found here:
https://www.dropbox.com/sh/x3048b6objxvyz9/AAAp0VX3KmF45wBMoo9rrNaha?dl=0 For all PR inquiries please contact: [email protected]
PQube is a publisher, distributor and service provider for the interactive entertainment industry with a global reach through UK, Europe, Middle East, Australia and North and South America from its offices in Letchworth, Paris, Bristol and Bawtry. As a licensed publisher with Sony, Valve and Nintendo and Apple, PQube’s software division publishes and distributes games for PlayStation 4, PlayStation Vita,Nintendo Switch, iOS, Android, PC and digital download and has established a track record of success with major franchises including: GalGun, Chaos Child, Valkyrie Drive, Cat Quest, White Day, Root Letter, BlazBlue, Guilty Gear, MotoGP, Ride, MXGP, Harvest Moon, Senran Kagura and Steins Gate. PQube’s hardware division designs, manufactures and distributes consoles and accessories including the brand new Atari ‘Retro’ range, Sinclair ZX Spectrum, SmartBoy, Retron HD, Supaboy, Sega MegaDrive, Atari Flashback, BlazeTab, BlazeGear, 8Bitdo and Retro-Bit. PQube also provides a full range of creative, design, web, marketing, PR, development and e-commerce and fulfilment solutions. We thank all our partners and acknowledge all game names, brands and trademarks as properties of their respective owners. www.pqube.co.uk
About Appnormals Team
Appnormals Team is an award-winning indie studio from Barcelona, Spain. Co-founded by long-term friends Inaki Diaz and Dani Moya, who respectively worked in multiple fields of design and coding for many years, the creative duo started a journey together because of their passion for pixel art and love for old school games.
After releasing several casual mobile titles such as the acclaimed ‘Super Barista’, Appnormals Team is dedicated to developing genuinely innovative games across multiple platforms; titles which embrace the studio’s quest for original mechanics, unique premises and a hallmark retro look and feel.