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27th October 2026

๐Ÿบ Kusan: City of Wolves โ€“ Patch #2 & Demo Update Are Now Live!

Hey Fixers!

We’ve been listening to your feedback and we’ve got some exciting news!

Patch #2 for Kusan: City of Wolves is now live, alongside a major update to the free Steam demo! ๐Ÿ› ๏ธ

This update brings some significant improvements to your journey through Kusan, including two difficulty modes, Floor Select, improved progression, combat balancing and quality-of-life updates.

And for anyone who hasn’t experienced Kusan yet, we’ve expanded the demo with more playable content and the ability to carry your progress into the full game!

Whether you’re a newcomer finding your feet or a seasoned Fixer chasing that perfect run, there’s plenty to get your hands on.

Here’s what’s new!

๐ŸŽฎ Choose Your Challenge: Standard or Hard

Kusan is a dangerous city, but now you can choose how you want to face it!

Two difficulty modes are now available in both the full game and the demo.

 

๐ŸŸข Standard Mode

A more approachable way to experience Kusan’s intense, fast-paced action.

  • More time to react: Enemies attack more slowly, giving you extra opportunities to dodge, counter and survive.
  • More ammunition: Improved ammo drops from several enemies and destructible objects help keep you in the fight.
  • Rebalanced encounters: Adjusted enemy placements and attack patterns across the campaign.
  • Hoban Convoy adjustments: Your attacks now deal increased damage to the convoy.

 

๐Ÿ”ด Hard Mode

For Fixers looking for a tougher challenge!

Hard Mode retains the more demanding combat experience, with faster enemy attacks, tougher encounter layouts and more limited ammunition opportunities.

We’ve also made balancing adjustments to selected enemies and encounters to refine the challenge.

Want to change things up?

You can now switch difficulty directly from the Pause Menu. Changing modes will restart your current floor.

If you’re struggling in Hard Mode, you’ll also be offered the option to switch to Standard after repeated Game Overs.

Please note: Existing saves created before difficulty modes were introduced will initially use Hard Mode.

 

๐Ÿ—บ๏ธ Floor Select: Your Fight, Your Way!

Want another shot at a particular encounter?

Chasing a better grade?

Or just fancy replaying your favourite section?

Floor Select is here!

You can now select previously unlocked starting points within stages, giving you greater freedom over how you tackle Kusan.

  • Replay unlocked floors without starting the entire stage again.
  • Unlock new starting points as you progress.
  • Switch between Standard and Hard from the Stage Select screen.
  • Earn grades and rewards based on the floors you complete.

We’ve also refined the way stage grades are displayed, making it easier to track your best performances.

That SS rank isn’t going to earn itself! ๐Ÿ†

 

๐Ÿ”„ Continue Where You Left Off

Getting back into the action just got easier!

Previously, selecting Continue would start you at the beginning of the stage following your last completed stage.

Now, Continue takes you back to the last floor you entered, using the difficulty mode you were playing at the time.

That means less time retracing your steps and more time getting straight back into the action.

Older saves without a recorded floor entry will initially use the previous Continue behaviour.

 

๐Ÿ‘Š Combat Just Got Better!

We’ve made several adjustments to improve the feel, responsiveness and clarity of combat.

 

๐ŸŽฏ Smarter Punch Targeting

Jin now prioritises enemies directly in front of his aiming direction when punching, helping you connect with your intended target more consistently.

 

๐Ÿ๏ธ Motorcycle Mayhem

The motorcycle sequences in Chapter 2-7 have received some extra attention.

  • Improved dash targeting when using keyboard controls.
  • Added crash effects and sounds when colliding with vehicles.
  • Side collisions with certain vehicles and trailers now block your movement instead of instantly defeating you.

 

๐Ÿ’ฅ Destruction With More Impact

  • Improved door physics and interactions.
  • Launched doors now break when hitting vehicles.
  • New visual trails make launching doors and walls more satisfying.
  • Certain event walls can no longer be destroyed before their encounters are complete.

 

๐Ÿ”ฅ Limbus Improvements

We’ve made a few changes to improve the flow of Limbus challenges.

โฑ๏ธ More Time to React

Most timed button-pattern challenges now give you eight seconds to complete their inputs.

๐Ÿ’Ž Faster Core Collection

Limbus Cores now begin moving towards Jin sooner and travel faster, making collection more convenient.

Both improvements apply across Standard and Hard modes.

 

โš™๏ธ Quality-of-Life Improvements

It’s not just the big features getting attention. We’ve also introduced several smaller improvements to make your time in Kusan smoother.

โฉ Faster Results Screens

More keyboard, mouse and controller inputs can now skip the score animation after clearing a floor.

โธ๏ธ Improved Pause Menu

Selecting Main Menu or Quit now displays a confirmation prompt to help prevent accidental exits.

๐Ÿ‘€ Look Around Tutorial

We’ve improved the tutorial’s visual guidance and wording.

Selecting Don’t Show Again will now correctly prevent the tutorial from appearing again.

 

๐ŸŽจ Visual & Interface Updates

  • Restored the original colours of several environmental objects.
  • Added new interface text for the difficulty modes.
  • Updated localisation and tutorial wording.
  • Improved how stage grades and progression are displayed.

 

๐Ÿ†• The Kusan Demo Just Got Bigger!

Haven’t played Kusan: City of Wolves yet?

Now’s the perfect time to jump in!

Alongside Patch #2, we’ve released a major update to the free Steam demo, giving new players even more of Jin’s journey to experience.

 

๐ŸŽฎ More Action to Explore

The demo now lets you play all the way through Stage 1-2!

Whether you’re discovering Kusan for the first time or returning for another round, there’s more action waiting for you.

 

๐ŸŸข๐Ÿ”ด Two Difficulty Modes

The updated demo includes both Standard and Hard difficulty modes, so you can choose the challenge that suits your playstyle.

 

 

๐Ÿ› ๏ธ All the Latest Improvements

The demo also includes the latest gameplay improvements from the full game, including the changes introduced in Patch #2.

That means you can experience the updated combat, progression and quality-of-life features before committing to the full adventure.

 

๐Ÿ’พ Keep Your Progress!

Your demo save data is now compatible with the full game!

Enjoyed your time in the demo?

You can continue Jin’s journey without having to start all over again.

We’ve also updated the demo’s ending message to remind players that their adventure doesn’t have to stop there.

Play the demo. Master your skills. Continue your journey in the full game! ๐Ÿบ

 

 

๐Ÿ› ๏ธ Additional Balancing & Fixes

Alongside the headline changes, Patch #2 also includes:

  • Adjustments to enemy attack timings and behaviour in Hard Mode.
  • Further balancing of the Hoban Convoy encounter.
  • Difficulty-specific enemy placements across 55 floors.
  • Additional differences in selected enemy encounters and NPC dialogue.
  • Ammunition drop adjustments in selected areas.
  • Improved score calculations when starting from later floors.
  • Refinements to stage grades and reward calculations.
  • Updated Korean main menu terminology.

These changes aim to make the overall experience smoother while preserving the fast, demanding combat at the heart of Kusan: City of Wolves.

 

๐Ÿบ Thank You, Fixers!

A huge thank you to everyone who’s been playing Kusan: City of Wolves, trying the demo and sharing their experiences with us.

Your feedback continues to help the team identify areas for improvement, and these updates represent another step towards making Kusan even better.

Whether you’re returning to improve your ranking or stepping into the city for the first time, we hope you enjoy everything this update has to offer.

We’re continuing to listen, refine and improve the game, so please keep your feedback coming!

If you encounter any issues, please report them through our Bug Reports & Technical Support discussion board.

Now get back out there, Fixers. There’s a city waiting for you…

 

Style is Survival. ๐Ÿบ

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