Aggelos 2 Major Patch #1214 Changelog & Timeline
Aggelos 2 Patch #1214 is here
Patch #1214 is officially live for Aggelos 2 🥳
This major update brings a host of new features, improvements, and fixes to the game, including Easy Mode, enhanced progression guidance, map zoom, additional story information from the Seer, and much more.
With this being one of our biggest updates yet, there’s never been a better time to jump back in and explore everything the patch has to offer. And if you’re new to the game, Patch 1214 is the perfect place to start your journey!
📅 Patch Timeline
Steam: Live
PlayStation: Live
Xbox Series X|S: Live
WinGDK: Live
Nintendo Switch: Expected October 8
📝 Changelog:
- An Easy Mode option has been added when starting a new game.
- The map can now be zoomed in to help with legibility.
- The Seer now indicates the next area of interest within the map for progression.
- The Seer now provides more story information.
- Map beacon limit has been increased to 50.
- Cutscenes and Intro can now be skipped.
- Continue is highlighted by default within the Main Menu to prevent accidental overwrites of existing saves by clicking New Game instead.
- The game now saves at the end, so that the final status can be maintained if the player returns to the save. Maintaining 100% map.
- The game now displays a rank and tracker for all rank related items at the end of the Good or Bad ending.
- The player can no longer get stuck transitioning to the main menu after defeating Badu during Bad Ending.
- The game now includes an icon which displays collectibles on the map when the frame has been discovered.
- There is no longer a graphical artefact if the player quits to the Main Menu during speed boost.
- The Alchemist can now be interacted with when Divine Tears are present in Hard Mode.
- The Skull Boss no longer remains present after being defeated if the battle time is extended.
- Grappling hook colliders have been fixed.
Please note: Update release dates and timings are subject to change. The availability of an update may vary between platforms due to quality assurance and testing timelines, platform submission and processes, storefront requirements, and other factors outside of our direct control. We’ll update this article as the update becomes available on each platform.