Panzer Knights v1.2.0 Steam update out now!
The Panzer Knights v1.2.0 Steam update is now live featuring enhanced performance, improved controller support, localisation changes, bug fixes and more!
The Panzer Knights ‘1.2.0 Quality of Life’ update is now live! This update introduces many improvements that featured in the recently released PlayStation 5 and Xbox Series X|S editions. We really wanted to make sure that all versions of Panzer Knights are the very best that they can be so we hope that you’ll enjoy the changes that we’ve made 🎖️
Text and localisation
- English, German, French, Spanish, Russian, Simplified Chinese, Traditional Chinese, and Japanese scripts have been revised and improved.
Controller support
- Improved controller implementation in-line with console versions
- Additional support for PlayStation 5 dualsense controllers
Performance
- Enhanced performance and game stability
Visuals
- Improved lighting
Audio
- Added and improved SFX.
General Fixes & Improvements
- Ultra-widescreen support added
- Fixed an issue with flickering tank shadows
- Removed unnecessary button icons from menus
- The pause menu can now be activated after the game loses focus by switching the application window
- Fixed an issue where multiple versions of the application could be played simultaneously
- Fixed several FPS drops, most noticeably in the Fall Weiss, Battle of Kursk, and Occupy Boulogne-sur-Mer, and when destroying multiple buildings in quick succession
- Achievements now unlock correctly after meeting the unlock criteria
- UI should now correctly display in the selected language
- The game should no longer crash when reassigning inputs
- Character portraits should now be displayed correctly on standard resolutions
- Hover tooltips now disappear when cursor focus is lost
- The mouse cursor is now locked within the application when set to full screen
- The credits screen now functions as intended without locking out the player
- Camera zoom has been restricted to avoid clipping into tank models
- Fixed an issue with scrolling on the map during a mission
- Buildings hit by artillery are now appropriately destroyed
Input & Controls
- Removed the ability to rebind critical inputs to the same input
- Restricted certain special keys from being assigned to inputs
- Added a confirmation prompt when rebinding inputs
- Button images now correctly display when the input method is changed
- Crew member skills are now correctly displayed in a hover window when using a controller
- Players should now be able to navigate all UI interactions using only a controller
- Fixed an issue displaying the correct input rather than a variable when rebinding inputs
- Dialogue inputs are now correctly displayed in the text box
- The resolution is now correctly reset when the default option is selected
UI Improvements
- Fixed some UI hierarchy issues within the garage camouflage windows
- Fixed a display issue with the tank parameter UI within the garage
- Fixed a hierarchy issue where players could interact with menus underneath the currently displayed menu
- Fixed the header text on the saved data windows to reflect their functionality accurately
- Altered confirmation window text to better reflect context
- Fixed a display issue with crew member skill icons spilling out of the bounding box
- Fixed a display issue with crew member service history text spilling out of the bounding box
- An exclamation mark now appears on the menu UI to indicate when a new tank has been unlocked
- The Continue option on the main menu now disappears when save data has been deleted
Gameplay Fixes
- Fixed an issue with distorted SFX and collision issues with air supply drops
- Fixed an issue with ammo resupply after an air supply had expired
- Players are now prevented from pausing the game while the mission result window is displayed
- Stones and boulders should now obey gravity and no longer float above the ground
- Added collision to stones and boulders, most noticeable in Call of the Nation
- Enemy artillery drop circles should now display correctly on the ground
- Enemy and friendly tanks should no longer drop from the sky when spawning
- Enemy units can no longer repair while moving
- Improved move speed for tank “Panzer VIII Maus”, “Churchill VII” and “Elefant”.
Mission & Map Fixes
Operation Winter Storm
- Fixed an issue where the final enemy tank would not spawn, preventing mission completion
- The final objective marker is now correctly aligned
Battle of Montcornet
- Fixed the water texture
- Fixed an issue with objectives already being exceeded
- Added collision to prevent player tanks from falling into bodies of water
Pass the Ardennes
- Removed invisible collision
Operation Barbarossa III
- Removed some invisible walls
- Fixed an issue with flickering road textures
Occupy Boulogne-sur-Mer
- The final objective marker is now visible
- The initial enemy unit destroyed now updates the objective correctly
- Smoke and ammo are now correctly resupplied during certain objectives
Operation Barbarossa II
- Bicycle props are now destroyed correctly
Fall Weiss
- Removed invisible collision