A big punch in a small package!
PQube (London, UK) January 25, 2018 – UNDER NIGHT IN-BIRTH Exe:Late[st]arrives on consoles in the West soon! This new brawler from legendary fighting game creators French-Bread is coming to PlayStation 4, PlayStation 3 and PlayStation Vita in Europe on February 9, 2018.
UNDER NIGHT IN-BIRTH strikes a perfect balance between traditional 2D fighter gameplay and the over-the-top action of ‘anime’ fighters, with its revolutionary combat system, an extensive suite of tutorials for new players, improved online functionality and an all-new story mode.
New to the series is the inclusion of Mika, a fresh face in the UNDER NIGHT cast and the most energetic grappler of them all!
A bubbly, fun-loving and often kind of dense young girl, Mika is a part of the Licht Kreis Execution Team run by her best friend, Orie. Blessed with super human strength and wielding giant armoured gauntlets called the Pachelbel Cannon, Mika functions as the muscle of the team. After Orie was sent on an undercover mission to Japan to investigate the mysterious Hollow Night phenomenon, Mika sneaks away to follow her.
Mika is quite unique in that she is a highly mobile grappling character – her In-Birth powers are the EXS of Fierce Advancement, which allows her to launch herself at her enemies like a missile. Moving around the screen at will and approaching at weird angles, she can make her way over to her opponents at the drop of a hat. Once she’s in, she’s able to play a terrifying mix-up game where her side-switching missile attack and lunging command grab leaves her foes guessing.
Mika’s Missile’ sends her flying across the screen, propelled by her jet powered gauntlets. She can use it both on the ground and in the air with the A version moving horizontally and the B version moving diagonally. It can be followed up on by inputting a direction and pressing the button again, this is called ‘Mika’s Homing Missile’, and can go in any direction regardless of if you used the A or B version. This gives Mika the ability to convert stray hits into combos quite easily, or to set up tricky side switches and odd-angle approaches.
The EX version has no invincibility but does increased damage and gives you up to four hits and direction changes to play with rather than the standard two.
‘Mika’s Cannon’ is her command throw, where Mika lunges forward and grabs her foe with her giant gauntlets and fires a blast that launches them into the air. This leaves them vulnerable for follow-up attacks. The A version is quite quick and grabs close, while the B version is a bit slower but Mika executes a long lunge to grab opponents from significant distances.
The EX version of ‘Mika’s Cannon’ moves faster, can grab the opponent from almost full-screen distance, does increased damage and is easier to combo off of.
‘‘Mika’s Tornado’ is her uppercut style attack where she twirls around and knocks her enemies down with her giant gauntlets. The initial attack moves horizontally along the ground, but pressing the button again sends her spinning into the skies. The A version has less horizontal movement than the B version. It’s a very strong anti-air move and remains active for a very long time, making it quite easy to use on defense against jump-happy foes.
The EX version has full invincibility and immediately launches Mika diagonally up, making it a great way to challenge pressure from the opponent.
Mika brings an energetic, explosive and unique play style to UNDER NIGHT IN-BIRTH with her combination of mobility, tricky side-switching mix-ups and command grabs. As a grappling character that is almost impossible to stay away from, she presents a very difficult challenge for her opponents. Mika is an excellent choice for players who enjoy high-mobility and hybrid grappling characters.
UNDER NIGHT IN-BIRTH Exe:Late[st] brings the fight to PlayStation 4, PlayStation 3 and PlayStation Vita on February 9, 2018!
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ABOUT ARC SYSTEM WORKS
ARC SYSTEM WORKS is a Japan-based game development company, renowned for their unique and highly artistic 2D fighting action games. They have a proven track record with their big hit series: Blazblue and Guilty Gear, among many other games of all kinds of genre under their belt. From planning to production to marketing, ARC SYSTEM WORKS believes in constant value-adding for their products, striving relentlessly towards the aim of staying ahead in the forefront technology of gaming, and producing flavourful character designs to form the foundation of their extensive Intellectual Properties.
PQube is a publisher, distributor and service provider for the interactive entertainment industry with a global reach through UK, Europe, Middle East, Australia and North and South America from its offices in Letchworth, Paris, Bristol and Bawtry. As a licensed publisher with Sony, Valve and Nintendo and Apple, PQube’s software division publishes and distributes games for PlayStation 4, PlayStation Vita,Nintendo Switch, iOS, Android, PC and digital download and has established a track record of success with major franchises including: GalGun, Chaos Child, Valkyrie Drive, Cat Quest, White Day, Root Letter, BlazBlue, Guilty Gear, MotoGP, Ride, MXGP, Harvest Moon, Senran Kagura and Steins Gate. PQube’s hardware division designs, manufactures and distributes consoles and accessories including the brand new Atari ‘Retro’ range, Sinclair ZX Spectrum, SmartBoy, Retron HD, Supaboy, Sega MegaDrive, Atari Flashback, BlazeTab, BlazeGear, 8Bitdo and Retro-Bit. We thank all our partners and acknowledge all game names, brands and trademarks as properties of their respective owners.